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SOUND FORGE XP 4 TUTORIAL - TUTORIAL GUIDE HELP FREE
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CONTENTS SOUND FORGE XP 4 TUTORIAL
Introduction Introducing sound forge xp Reading the manual Chapter 1 introduction Chapter 2 sound forge xp basics Chapter 3 editing and navigation Chapter 4 file formats and attributes Chapter 5 recording and sound processing Chapter 6 sound forge xp reference Appendices a-g Appendix a optimizing sound forge xp Appendix b troubleshooting Appendix c shortcuts Appendix d sound formats Appendix f object linking and embedding (ole) Appendix g using csound, mtu, ircam, bicsf and ebicsf files Getting started System requirements Intel pentium or alpha axp microprocessor Microsoft windows 9x or windows nt 4.0 or later Windows-compatible sound card sound forge xp sound forge xp studio sound forge xp 4.5 foundry sound forge xp sonic foundry sound forge xp sound forge xp free sound forge xp 4.0 sound forge xp 4.5 serial foundry sound forge xp studio sonic foundry sound forge xp studio Vga display Cd-rom drive 16 mb ram 5 mb of hard-disk space for program installation Installation Registration Activation Getting help Online help Technical support Before you call Reaching technical support Overview of digital sound Sound waves Loudness and pitch Timbre Analog recording and playback Digital recording The pc speaker Expanding the model Sampling rate Advantages of digital editing Chapter 2 Sound forge xp basics Main screen basics Data window basics Main screen basics Using the mouse The main screen Toolbars The data window Tooltips Using the mouse The main screen Toolbars The data window Tooltips Data window basics Opening an existing file Playing a file Playing a section Using the transport toolbar vs. The data window playbar Creating a new window Active windows vs. Inactive windows Copying data to a new file Saving a file Opening an existing sound file Playing a file Playing a section Using the transport toolbar vs. The data window playbar The playbar buttons The transport toolbar The acid tool bar Creating a new window Active windows vs. Inactive windows Copying data to a new file Saving a file Chapter 3 Editing and navigation Simple editing and navigation Advanced editing and navigation Regions and markers Simple editing and navigation Common edit operations Status formats Magnification and zooming Common edit operations Selecting waveform data Copying data onto the clipboard Pasting data from the clipboard Pasting data to another window Cutting data Undoing an edit operation Redoing an edit operation Trimming/cropping Mixing Status formats Selecting a status format Configuring frames and measures & beats Magnification and zooming Time ruler zooming Level ruler zooming Using zoom selection and zoom out Magnify tool Advanced editing and navigation Go to Making a data selection using the set selection dialog Making a data selection with markers Adjusting selection points Using the overview Drag and drop operations Editing stereo files Go to Making a data selection using the set selection dialog Making a data selection with markers Adjusting selection points Extending a selection with the mouse Selecting with the keyboard Restoring a selection Shifting a selection Using the overview Getting the whole picture Fast navigation and playback Audio event locator Drag and drop operations Drag and drop mixing Drag and drop crossfading Drag and drop pasting Creating a new window with drag and drop Editing stereo files Selecting data in stereo files Toggling channel selections Previewing channels Single channel editing Regions and markers Using the regions list Creating regions Editing a region Using markers Using the regions list Creating regions Creating a region using menu commands Other ways of creating regions Editing a region Editing regions with the ruler region tags Editing regions in the regions list Using markers Creating a marker with the ruler shortcut menu Editing markers Starting playback from a marker location Dropping markers while playing or recording Chapter 4 File formats and attributes Working with sound file formats Working with avi files Working with internet media formats Working with sound file formats Changing the format of a sound file Converting between stereo and mono Converting sound files from 16-bit to 8-bit Converting files from one format to another Embedding summary information Changing the format of a sound file Converting between mono and stereo Converting sound files from 16-bit to 8-bit Converting files from one format to another Embedding summary information Wav Avi (microsoft video for windows) Asf (active streaming format files using microsoft netshow) Rm (realmedia, including realaudio and realvideo) Summary information Extended summary information Default Additional embedded information Working with avi files Opening an avi file Avi navigation Attaching a video to a sound file Saving an avi file Avi video compression Editing audio in avi files Opening an avi file Handling multiple streams Avi navigation Video strip To resize the video strip, drag its lower edge up or down Video preview Attaching a video to sound file Saving an avi file Avi video compression Compression algorithms Compression settings Editing audio in avi files Use the preview button to get an idea of the video's output quality and compression amount Editing audio in avi files Working with internet media formats Using sound forge xp to create realmedia files Using sound forge xp to create asf files Using sound forge xp to create realmedia files Preparing realaudio files Using sound forge to create microsoft netshow files Netshow requirements Using the built-in templates Creating custom templates Adding markers and script commands Sample html using an asf file The html sample requires microsoft internet explorer v3.0 or better Converting a high bit-rate avi file to asf format Authoring a low bit-rate asf file Adding an asf file to a web page Calculating appropriate bit-rates for the internet What do i do with my asf files? Chapter 5 Recording and sound processing Recording Applying sound processing functions Sound processing techniques Recording Recording to a new window Selecting an alternate record window Available recording time Record meters Previewing recorded sounds Using the prepare button Recording modes Changing the start position Recording status Finishing recording Remote recording Recording to a new window Selecting an alternate record window Available recording time Record meters Checking record levels Adjusting levels using the peak Previewing recorded sounds Using the prepare button Recording modes Automatic retake (automatically rewind) Multiple takes Punch-in (record a specific length) Changing the start position Recording status Finishing recording Remote recording Applying sound processing functions Applying simple processes and effects Applying functions to stereo files Using sound processing controls Processing shortcuts Applying simple processes and effects Applying an effect to the entire sound file Applying an effect to a section of the sound file Canceling a function in progress Applying functions to stereo files Applying a function to a single channel in a stereo file Using sound processing controls Vertical fader and horizontal trackbars Edit box spinner control Drop-down list Push button Check box Envelope graph Radio button Processing shortcuts Repeating an operation Sound processing techniques Delay/echo Reverb Chorus Flange Dynamics Noise gating Compression Changing time duration Synthesis Basic synthesis Dtmf synthesis Filtering Graphic equalizer Chapter 6 Sound forge xp reference File menu New Sample rate Sample size Channels Maximum editing time Open Raw file type dialog Sample rate (2,000 to 96,000 hz) Sample type Format (unsigned, signed, sign bit) Channels (mono/stereo) Byte order (little endian or big endian) Header bytes Trailer bytes Open video stream Stream Close Save Save as Save raw file type Sample type (8-bit pcm, 16-bit pcm, g.711 m-law, g.711 a-law) Format (unsigned, signed, sign bit) Channels (mono/stereo) Byte order (little or big endian) Video save options Streams Save audio to new stream Compression options Choose a stream Interleave frames Options Video compression Compressor Compression quality (0 to 100) Key frames every Data rate (kilobytes per second) Configure Preview Realmedia save options Enable selective record capabi lities Enable perfectplay capabi lities Create event file (rae) from marker and region labels Rm url: specifies a url (web address) to open Rm title: sets the title field in the realplayer Rm author: sets the author field in the realplayer Rm copyright: sets the copyright field in the realplayer Netshow services settings Template Template description Details Properties Generate redirector files Markers and script commands Custom Save all Delete Properties General Summary Format Video Display Send Exit Edit menu Undo Redo Repeat Cut Copy Copy object link Paste Paste special Crossfade Mix Drag mix Overwrite Replicate Paste to new Trim/crop Clear/delete Select all Tool Edit Magnify Data magnify mode Pencil Go to Position (0 to total length) Input format Selection Start (0 to total length) End (start to end) Length (0 to total length) Channel (left, right, both) Input format Play looped Undo all Disable undo/redo View menu Maximize width Full screen Toolbars Clipboard Contents Play Zoom level (vertical) Out full Window Selection Zoom time (horizontal) In full Normal Out full Selection Focus to data window Regions list Video preview Special menu Transport Record Play all Play Pause Stop Go to start Rewind Forward Go to end Play normal mode Play looped mode Regions list Add Delete Edit Replicate Update Clear Copy onto clipboard Acid looping tools Half selection Double selection Shift selection left Shift selection right The rotate audio Edit acid properties One-shot Loop Disk-based Edit frame rate Edit tempo Center cursor Drop marker Create region Mark in Mark out Toggle selection Undo/redo history Clear Clear all Rebuild peak data Process menu Convert to 8-bit Dc offset Automatically detect and remove Adjust dc offset by (-32,768 to 32,767) Compute dc offset from first 5 seconds only (on/off) Fade Graphic fade In Out Graphic eq Insert silence Insert Invert/flip Mute Normalize Normalize to (-60 to 0 db) Pan Graphic Left to right Right to left Resample New sample rate (2,000 to 96,000 hz) Apply an anti-alias filter during resample (on/off) Set the sample rate only (do not resample) (on/off) Interpolation accuracy (1 - 4) Reverse Smooth/enhance Swap channels Time compress/expand Mode Final length (50% to 500% of original length) Blend edges with adjoining data (on\off) Volume Gain (-inf. To 20 db) Effects menu Chorus Delay/echo Dry out (-inf. To 0 db) Delay out (-inf. To 0 db) Multiple delays/echoes (on/off) Pre-delay/echo (on/off) Delay time (0.00001 to 5.0 seconds) Decay time (0.00001 to 20.0 seconds) Distortion Dynamics Threshold level (-60 to 0 db) Ratio (1:1 to inf.) Attack time (0 to 500 ms) Release time (0 to 2,000 ms) Auto gain compensate (on/off) Flange Noise gate Threshold level (-inf. To 0 db) Attack time (1 to 500 ms) Release time (1 to 2,000 ms) Pitch bend Envelope (2 to 16 points, -range to +range) Reset envelope Range (-24 to 24 semitones) Show wave Reverb Tools menu Dtmf/mf tones Dial string Amplitude (-inf. To 0 db) Tone style to generate Single tone length (0.001 to 2 seconds) Break length (0.001 to 2 seconds) Pause length (0.001 to 5 seconds) Fade the edges of each tone Pause character Insert new tone sequence at (cursor, start of fi le, end of file) Statistics Cursor position Sample value at cursor Maximum/minimum position and sample value Rms power Average value (dc offset) Zero crossings Synthesis Amplitude (-inf. To 0 db) Waveform shape (sine, square, saw, triangle, noise, absolute sine) Length (0.001 to 60.0 seconds) Frequency (0.01 hz to 11,025 hz) Insert new waveform at (cursor, start of fi le, end of file) Options menu Status format Samples Time Seconds Time & frames Absolute frames Measures & beats Smpte non-drop Smpte drop Smpte ebu Smpte film sync Annotations Marker names Marker lines Region names Region lines Video Copy current frame White, black or default background Animate video strip Number frames Stretch to window Integral stretch Preserve aspect Passive update Scroll playback Drag and drop snapping Lock region length Paste events Preferences General Display Editing File Performance Status Toolbars Wave Window menu New window Cascade Tile horizontally Tile vertically Arrange icons Minimize all Restore all Close all Help menu Contents Search for help on Keyboard shortcuts Troubleshooting Tip of the day The sonic foundry home page About sound forge xp Appendix a Optimizing sound forge xp Hard drive use Windows 9x Windows nt Editing in direct mode Fast file saving Setting up wave devices The sound mapper/wave mapper Total buffer size Preload size Playback cursor and record counter Meters Background processing Synchronizing audio and video Crash recovery Crash recovery Recover Delete Ignore Appendix b Troubleshooting Playing and recording File support Effects Avi files Appendix c Shortcuts Keyboard shortcuts General keyboard shortcuts File commands Data window management commands Edit commands Acid looping tools Misc. View, option and special commands Waveform display keyboard shortcuts Cursor movement Selecting data Navigation and playback Regions list shortcuts Shortcut menus Sound forge xp desktop shortcut menu Waveform display shortcut menu Playbar selection status shortcut menu Time ruler shortcut menu Regions list shortcut menu Marker tag shortcut menu Go to Delete Edit Update Region tag shortcut menu Select Delete Edit Update Display properties shortcut menu Level ruler shortcut menu Zoom out full Zoom window Zoom selection Label in percent Label in db Status bar shortcut menus Record dialog shortcut menu Record meters Blinking status Video strip shortcut menu Copy Go to Animate Number frames Video preview shortcut menu Drag and drop shortcuts Drag to new Drag mix Drag crossfade Drag paste Drag to regions list Other mouse shortcuts Select all Zoom both time and level Magnify mode Return control value to default Fine tune control value Main status bar Selection status bar Go to marker Set selection to region Edit region or marker Slow and fast selection scroll toggle Appendix d Sound formats Appendix e Sound forge xp and the microsoft audio compression manager The audio compression manager (acm) Audio data compression and decompression Audio data filtering (digital signal processing) Transparent playback and recording of non-hardware supported audio files Setting up the audio compression manager Appendix f Object linking and embedding (ole) Introduction to object linking and embedding (ole) Using ole with sound forge xp Drag and drop Copy object link Insert object Tips and limitations Links can be broken, but not mended Sound files do not travel with your documents Using a network server Sound forge xp is not an ole container

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